ComponentTreeHolder
A class used to store the data backing a RecyclerBinder. For each item the ComponentTreeHolder keeps the RenderInfo which contains the original Component and either the ComponentTree or the TreeState depending upon whether the item is within the current working range or not.
Types
Properties
Functions
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open fun computeLayoutAsync(context: ComponentContext, widthSpec: Int, heightSpec: Int, measureListener: ComponentTree.MeasureListener? = null)
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