Resolver

object Resolver

Types

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class Outputs

Functions

fun applyTransitionsAndUseEffectEntriesToNode(transitions: List<Transition>? = null, useEffectEntries: List<Attachable>? = null, node: LithoNode)
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fun createPerformanceEvent(component: Component, componentsLogger: ComponentsLogger?, eventId: Int): PerfEvent?

Creates a PerfEvent for the given {@param eventId}. If the used ComponentsLogger is not interested in that event, it will return null.

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fun createScopedContext(resolveContext: ResolveContext, parent: ComponentContext, component: Component, globalKeyToReuse: String? = null, treePropsToReuse: TreePropContainer? = null): ComponentContext
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Returns the a ReconciliationMode mode which directs the reconciling process to branch to either recreate the entire subtree, copy the entire subtree or continue to recursively reconcile the subtree.

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fun isReconcilable(c: ComponentContext, nextRootComponent: Component, treeState: TreeState, currentLayoutResult: LithoNode? = null): Boolean
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fun resolve(resolveContext: ResolveContext, parent: ComponentContext, component: Component): LithoNode?
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fun resolveImpl(resolveContext: ResolveContext, parent: ComponentContext, parentWidthSpec: Int, parentHeightSpec: Int, component: Component, resolveNestedTree: Boolean = false, globalKeyToReuse: String? = null, treePropsToReuse: TreePropContainer? = null): LithoNode?
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fun resolveWithGlobalKey(resolveContext: ResolveContext, parent: ComponentContext, component: Component, globalKeyToReuse: String?): LithoNode?
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