DebugLayoutNodeEditor

Constructors

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constructor(node: LithoNode)

Functions

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fun isReferenceBaseline(isReferenceBaseline: Boolean)
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fun setAlignContent(yogaAlign: YogaAlign)
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fun setAlignItems(yogaAlign: YogaAlign)
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fun setAlignSelf(yogaAlign: YogaAlign)
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fun setAlpha(value: Float)
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fun setAspectRatio(aspectRatio: Float)
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fun setBorderWidth(edge: YogaEdge, value: Float)
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fun setContentDescription(contentDescription: CharSequence?)
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fun setFlexBasis(value: YogaValue)
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fun setFlexDirection(direction: YogaFlexDirection)
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fun setFlexGrow(value: Float)
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fun setFlexShrink(value: Float)
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fun setFocusable(focusable: Boolean)
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fun setHeight(value: YogaValue)
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fun setImportantForAccessibility(importantForAccessibility: Int)
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fun setJustifyContent(yogaJustify: YogaJustify)
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fun setLayoutDirection(yogaDirection: YogaDirection)
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fun setMargin(edge: YogaEdge, value: YogaValue)
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fun setMaxHeight(value: YogaValue)
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fun setMaxWidth(value: YogaValue)
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fun setMinHeight(value: YogaValue)
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fun setMinWidth(value: YogaValue)
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fun setPadding(edge: YogaEdge, value: YogaValue)
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fun setPosition(edge: YogaEdge, value: YogaValue)
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fun setPositionType(yogaPositionType: YogaPositionType)
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fun setRotation(value: Float)
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fun setScale(value: Float)
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fun setWidth(value: YogaValue)