PrimitiveLithoRenderUnit
Properties
Functions
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open override fun attachBinders(context: MountContext, content: Any, layoutData: Any?, bindData: BindData)
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open override fun containsOptionalMountBinder(delegateBinder: RenderUnit.DelegateBinder<*, *, *>): Boolean
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open override fun detachBinders(context: MountContext, content: Any, layoutData: Any?, bindData: BindData)
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open override fun mountBinders(context: MountContext, content: Any, layoutData: Any?, bindData: BindData)
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open override fun rebindBinders(context: MountContext, binderIds: ScatterSet<BinderId>, content: Any, layoutData: Any?, bindData: BindData)
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open override fun unmountBinders(context: MountContext, content: Any, layoutData: Any?, bindData: BindData)
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open override fun updateBinders(context: MountContext, content: Any, currentRenderUnit: RenderUnit<Any>, currentLayoutData: Any?, newLayoutData: Any?, mountDelegate: MountDelegate?, bindData: BindData, isAttached: Boolean, extraBindersToUpdate: ScatterSet<BinderId>)