NodeInfo

class NodeInfo : Equivalence<NodeInfo>

NodeInfo holds information that are set to the LithoNode and needs to be used while mounting.

Constructors

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constructor()

Types

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object Companion

Properties

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var flags: Long
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var viewId: Int
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var viewTag: Any?
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Functions

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fun addViewTag(id: Int, tag: Any)
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fun addViewTags(viewTags: SparseArray<Any>?)
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fun copyInto(target: NodeInfo)
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open override fun isEquivalentTo(other: NodeInfo): Boolean

Checks if this NodeInfo is equal to the {@param other}

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fun setClickable(isClickable: Boolean)
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fun setEnabled(isEnabled: Boolean)
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fun setFocusable(isFocusable: Boolean)
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fun setKeyboardNavigationCluster(isKeyboardNavigationCluster: Boolean)
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fun setSelected(isSelected: Boolean)