CanvasComponent

class CanvasComponent(layerType: CanvasLayerType = DEFAULT_CANVAS_LAYER_TYPE, matrixPoolSize: Int = CanvasState.DEFAULT_MATRIX_POOL_SIZE, pathCacheSize: Int = CanvasState.DEFAULT_PATH_CACHE_SIZE, style: Style = Style, block: CanvasScope.() -> Unit) : PrimitiveComponent

The Canvas Component which provides a means for drawing 2D graphics.

Constructors

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constructor(layerType: CanvasLayerType = DEFAULT_CANVAS_LAYER_TYPE, matrixPoolSize: Int = CanvasState.DEFAULT_MATRIX_POOL_SIZE, pathCacheSize: Int = CanvasState.DEFAULT_PATH_CACHE_SIZE, style: Style = Style, block: CanvasScope.() -> Unit)

Functions

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operator override fun equals(@Nullable other: Any?): Boolean
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override fun getSimpleName(): String
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fun getTypeId(): Int
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override fun hashCode(): Int
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override fun isEquivalentTo(other: Component?): Boolean
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override fun makeShallowCopy(): Component
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fun measure(p0: ComponentContext, p1: Int, p2: Int, p3: Size)
fun measure(p0: ComponentContext, p1: Int, p2: Int, p3: Size, p4: Boolean)
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open override fun resolveDeferred(calculationContext: CalculationContext, componentContext: ComponentContext, parentContext: ComponentContext): ComponentResolveResult
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open override fun <T : Any> setDebugAttributeKey(attributeKey: AttributeKey<T>, value: T & Any)
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override fun toString(): String