Companion
object Companion
Functions
Link copied to clipboard
fun linearGradient(gradient: Gradient, startPoint: Point, endPoint: Point, tileMode: Shader.TileMode = Shader.TileMode.CLAMP): Shading
A linear gradient that varies along the line defined by the provided starting and ending points.
Link copied to clipboard
fun radialGradient(gradient: Gradient, center: Point, radius: Float, tileMode: Shader.TileMode = Shader.TileMode.CLAMP): Shading
A radial gradient given the center and radius.
Link copied to clipboard
Solid color shading.