Transform
fun Transform(a: Float = 1.0f, b: Float = 0.0f, c: Float = 0.0f, d: Float = 1.0f, tx: Float = 0.0f, ty: Float = 0.0f, block: TransformScope.() -> Unit): Transform
Creates a transform which holds a 3x3 matrix for transforming coordinates.
Parameters
a
The horizontal scaling. A value of 1 results in no scaling
b
The vertical skewing
c
The horizontal skewing
d
The vertical scaling. A value of 1 results in no scaling
tx
The horizontal translation (moving)
ty
The vertical translation (moving)
block
The lambda callback to issue transform commands