timing

fun timing(target: DynamicValue<Float>, to: Float, duration: Long = 300, easing: Interpolator = Easing.accelerateDecelerate(), animationFinishListener: AnimationFinishListener? = null, onUpdate: (Float) -> Unit? = null): AnimatedAnimation

Returns an AnimatedAnimation ready for running timing animation that calculate animated values and set them on target param.

By default it uses AccelerateDecelerateInterpolator and duration of 300 milliseconds.